📢 Patch Notes
This update focuses on smoothing out progression, tightening encounter balance, and fixing the most visible issues reported by players. Below you’ll find the highlights across PvE and PvP.
⚙️ Improvements
- Adjusted or fixed goals that were incorrect or impossible to reach in multiple projects, ensuring all objectives are clear and completable
- Reduced enemy levels in Sanctum Gardens to better match intended difficulty and early progression
- Increased spawn rates for several rare quest bosses, reducing excessive waiting and improving quest flow
- Lowered the heavy boomer hunt requirement for the Level 28 Gear Quest, cutting down unnecessary grind
- Reduced boss counts for key Chapter 2 main missions to streamline pacing without losing challenge
🐞 Bug Fixes & Additional Improvements
- Resolved multiple localization issues and replaced placeholder text across quests, UI, and notifications
- Fixed an issue where the Mechanic event displayed the wrong name (previously mislabeled as “Handyman”)
- Eliminated placeholder strings in protect-the-character projects (Luna, Manny, Jax, and Luna’s cat) to restore proper in-game messaging
- Corrected map collision problems in locations like Feline Invasion and Castle Undercroft
- Fixed an issue where empty inbox messages could appear
- Versus mode end screens now reliably show points gained at match end
- Improved Versus matchmaking for faster, fairer matches
✅ Overall
Expect smoother gameplay, fairer progression, and improved stability across both PvE and PvP. If you encounter any new issues, please share feedback—your reports directly shape upcoming fixes and tuning.