5-Star All Rifts This Week
This week's Double Or Nothing rifts in MO.CO demand coordinated team compositions built around Techno Fists and Lava Shield tanks to secure a clean five-star clear. The creator walks through every rift in the rotation, explaining exactly how each role should position, when to use blue mode versus red mode, and how to manage boss mechanics without relying on speed-run optimisation.
The guide covers all six rifts in the Double Or Nothing rotation: Juggle Juggle Rift, Baglord Bash, Double Double Dragon, Rooftop Rambles, X2 Takedown, and X Clash Nightmare. Every strategy prioritises consistency and ease of execution over leaderboard pace, making it ideal for teams chasing five-star ratings rather than top speed times.
šŗ Based on Xpectation's latest MO.CO video. The full video is embedded at the end of this guide.
Rift-by-Rift Setup at a Glance
| Rift | Recommended Setup |
|---|---|
| Juggle Juggle Rift | 3 **Techno Fists** (all blue mode) |
| Baglord Bash | 2 **Techno Fists** + 1 **Lava Shield** tank |
| Double Double Dragon | 2 **Techno Fists** (focus on slowing **jumpers**) |
| Rooftop Rambles | 2 **Techno Fists** + 1 **Lava Shield** tank |
| X2 Takedown | 2 **Techno Fists** + 1 **Lava Shield** tank |
| X Clash Nightmare | 2 **Lava Shield** tanks + 1 **Techno Fists** |
Juggle Juggle Rift
All three players run Techno Fists and stay on blue mode because there are two bosses. The key mechanic is movement: the team walks in circles together around the two bosses, activating blue mode for the movement speed boost every time the bosses throw fire bombs.
- Dash into the free spaces to take as little damage as possible.
- The player lowest on health should use his heal to heal himself and his teammates.
Pro tip: This rift is very RNG heavy. You just hope for the bosses to not jump around too much and for you and your teammates to crit a lot.
Baglord Bash
Run two Techno Fists players and one Lava Shield tank. The two fist players stay together and attack the two bosses with blue mode. The tank's job is the hardest role: use the whistle down ability to keep the bosses together.
- Move back and forth in between the two bosses to dodge most of their auto attacks.
- Angle the bosses away from your teammates so AoE attacks like the purple orb do not hit them.
- When the bosses do big AoE skills, use your shields.
- When shielded, take as much damage as you can to charge up your ultimates.
Pro tip: As long as the tank keeps the bosses on him, it will be a pretty easy clear.
Double Double Dragon
Two Techno Fists players handle this rift. Walk up to the jumpers and dump all spells onto them. The most important mechanic is alternating the slow skill with your teammates so the jumpers are constantly slowed, making them much easier to dodge.
- Stay together and hug the wall with your teammate while guiding the jumpers.
- Every time they jump on you, dash away.
- If you take damage, you can heal yourself.
- Stay close enough to pierce attacks through the jumpers, but far enough away to not take damage from their attacks.
Disclaimer: These builds prioritise easy five-star clears. If you want to speed-run rifts for top leaderboard placements, check the creator's dedicated speed-run video.
Rooftop Rambles
This is a multi-wave rift using two Techno Fists and one Lava Shield tank. Each wave requires a specific positioning approach.
Wave 1: The tank uses his whistle to get all of the dashers onto him while the techno fist players use blue mode to attack them.
Wave 2: Fist players position either up top or below the bosses using blue modes while the tank stays in the middle. The tank uses his whistle from the start, walks up and down, and uses his shield during big attacks.
Wave 3: The tank taunts the guards towards one side so the techno fist players can hit them from the back in blue mode. After that, kill the spitters.
Wave 4: Same as Wave 2: tanking in the middle while the techno fist players attack with blue mode.
Wave 5: The tank and players switch to red mode and each attack one summoner. Ideally, the tank goes to the top one so the fist players can help kill the middle summoner at the end if needed.
Final Wave: Same as other boss waves, but with only one boss. Fist players start on blue mode to kill small monsters, then change to red mode.
Pro tip: Use heal in between waves to heal back to full HP, not when the monsters are still alive. You will not lose any time for doing this.
X2 Takedown
Two Techno Fists and one Lava Shield tank. The tank runs up to the bosses and taunts them while dragging them closer towards the right wall. This makes the future X spawn closer together, making them easier to clear.
- Fist players stand further away while attacking with blue mode.
- When the bosses spawn an X, fist players come closer to bounce their blue orbs on the boss onto the X.
- If the boss dashes far away, the tank player can just whistle them back together.
- Do not worry too much about scorchers spawning; the tank player will have his ultimate up and can heal by taking damage with his shield.
Pro tip: Three Techno Fists can be used if you want to speed-run this rift.
X Clash Nightmare
This rift uses two Lava Shield tanks and one Techno Fists player. The tanks use their whistle one by one. Since it lasts four seconds and has an eight-second cooldown, tank one whistles, then four seconds later, the second tank taunts, rotating every time the ability comes off cooldown.
- The fist player uses blue mode the whole time until there is only one boss left, then switches to red mode.
- Tanks must use their shields strategically: block big attacks to charge up their healing ability, which also does a lot of damage to the bosses.
Pro tip: For advanced players interested in speed-running, check the video linked in the top right corner of the screen.
Key Units
Techno Fists: Primary DPS weapon; blue mode for AoE/movement and red mode for single-target boss damage
Lava Shield: Tank weapon providing taunt via whistle, damage blocking via shield, and healing/damage via ultimate- Juggle Juggle Rift: Rift with two bosses throwing fire bombs; requires constant movement in circles
- Baglord Bash: Rift requiring a tank to group two bosses and angle them away from teammates
- Double Double Dragon: Rift featuring jumpers that must be constantly slowed and kited
- Rooftop Rambles: Wave-based rift featuring dashers, guards, spitters, and summoners
- X2 Takedown: Rift where positioning bosses against the right wall optimizes X spawn clearing
- X Clash Nightmare: Rift requiring two tanks to rotate taunts on a four-second cycle
TL;DR
- ā
Techno Fists are the core DPS weapon, using blue mode for AoE/speed and red mode for final boss phases. - ā
Lava Shield tanks manage the field using whistle to group enemies and shield to charge ultimates by taking damage. - ā Juggle Juggle Rift requires all three players to use Techno Fists in blue mode and circle the bosses to avoid fire bombs.
- ā X Clash Nightmare is the only rift requiring two tanks to alternate whistle every four seconds.
- ā In Rooftop Rambles, healing between waves is recommended as it does not waste time.
- ā ļø These builds are designed for easy five-star clears; speed-run builds are different and found in the creator's other videos.
Final Verdict
The Double Or Nothing rift rotation is highly manageable with Techno Fists and Lava Shield compositions. By coordinating blue mode for AoE and red mode for single-target burn, and utilizing the tank's whistle for grouping, teams can consistently secure five stars. While Juggle Juggle Rift introduces some RNG, the provided strategies prioritize consistency over speed, making them ideal for players focused on completion rather than leaderboard rankings.
šŗ Watch the Full Video
This guide is based on the video by Xpectation. All credit for the gameplay and insights goes to the creator. Watch the full video:
