
YT: Mivadeth93 This is, BY FAR, the hardest dojo to beat in the whole game at the moment. It took me 1 full dedicated hour, many attempts, with many different builds. In the end I managed to beat it... but it took 6 whole minutes. Yes, 4 overtime minutes. I will breakdown the build so you can fully understand: - Portal is the only weapon viable here alongside CPU Bomb. I have tried CPU Bomb but I did not succeed. Portal was much more reliable for me. - HEaling mist is a MUST because the burst heal will help you survive. Otherwise you are cooked. Trust me here. - Pepper spray is going to be your right gadget, NOT THE GLOBE. Use it on CD to slow the knights and to damage the whole crowd. - Use Snow Globe as soon as you have it, except for the very first use, I will tell you now the opening sequence. - R&B because the passive healing is the thing you will need in the overtime to stall the dojo and beat it. - Unstable lightinng because 99% of your damage will come in form of AoE gadgets. - Health bar because you need to be tanky, you WILL take hits, you can not dodge everything in this dojo. Trust me. - Dodge chance ring, is not about luck, is about consistency. The moment I equipped it, I felt the difference by a lot. Mandatory. - Cricital chance gadget. Mandatory. - Extra passive damage, you can swap it for the CDR+Dmg gadget, but I liked it the most. The thing in this dojo, are the fucking spitters. In normal and hard you can easily beat the groups one by one interrupting the blower casting, but in nightmare, at least at Elite level 50, I had no damage to kill the blower before he casted the cry a second time and my gadget was on CD. So the solution is let him call the whole dojo and sweep it all at the same time. Here I am going to write the detailed procedure to defeat the dojo: 1- Go to the left group and use your pepper spray. 2- Dash the spitter attack. Remember, dash when he is already spitting, not before. This thing has a whole lot range, if you don'y dash, you will take the damage. 3- Attack the pack while you walk clockwise around the walls of the room. 4- When the pack is at you, you almost have your portal charged. Use Snow globe, DASH THE SECOND SPITTER ATTACK ( it will come from top ), and then, activate your portal. 5- Keep walking, hugging the wall, and using your gadgets on CD. 6- The most important thing is to dash always to dodge one or more than one attacks from spitters. Knights will barely touch you due to the slow from pepper portal and snow, but spitters will constantly attack you. 7- In overtime your goal is to have only spitters in the room, since blowers and knights have lower range, they will take mor edamage from your gadgets. 8- At this point what you need to do is run around in you mount, wait for your R&B to heal yourself up, and dismount each time you are full health, and you have pepper and dnow globe available. Use gadgets and dash back, mount and repeat. As I said it took me 1h worth of tries and 6min the succesful attemt. Good luck hunters, you are going to need ot ( or you can wait to be elite 100 and beat is with ease ).